An idea for a game I've been working on for too long now. I'm trying to make a sillier strategy game, something fun to play with friends for a couple rounds. Inspired aesthetically by the absurdity found in the worst the world has to offer. 

The goal is to eliminate every member of the enemy team. Combat is turn-based, and one of your pawns will be automatically selected for you. A turn involves selecting a weapon, moving your pawn, and firing your weapon.  Weapons are myriad, ranging from guns whose bullets ricochet off walls for extra damage to Bear Traps that lock pawns in place for a long duration. Experiment, and have fun.

[INSTRUCTIONS] 

Your pawn will be selected for you, and it moves linearly through 3 states. Your turn completes when a pawn fires it's weapon.

IDLE: When a pawn is idle, it will have an arrow over it's head. You can select weapons from it's backpack while in this state.

MOVING: When a pawn is moving, a blue line will indicate how far it is from it's starting position.

ATTACKING: When a pawn is attacking, you can aim it's weapon using the mouse. Different weapons have different ways to aim.

You can move through these states by clicking on the active pawn. You can move backwards through these states by clicking outside the pawn.

Published 5 days ago
StatusPrototype
PlatformsHTML5
Authorxoxo_grease
GenreShooter, Strategy
Made withGodot
Tags2D, Funny, Local multiplayer, Multiplayer
Average sessionA few minutes
MultiplayerLocal multiplayer
Player count2

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